Details, Explanation and Meaning About Zèrtz

Zèrtz Guide, Meaning , Facts, Information and Description

Zèrtz is the third game in the Gipf project. The game features a shrinking board and an object that promotes sacrifice combinations. Since neither player owns on-board pieces, maintaining the initiative is of fundamental importance.

Rules

Equipment

The pieces consist of 6 white
marbles, 8 gray marbles, and 10 black marbles. In addition, the "board" is at least 37 rings suitable for standing the marbles in the center hole. In tournaments or advanced games, up to 61 rings may be used.

Setup

The rings are arranged in a filled hexagon, as regular as possible. With 37 rings this is a perfect hexagon with four rings on a side. The marbles go into a shared pool.

Object

The object is to capture four white marbles, five grays, six blacks, or three of each color.

Dropping

On a player's turn, if no jumps are available, a marble must be dropped on the board. After dropping a marble of any color from the shared pool, the player must remove a ring from the edge of the board: the ring must be removable by sliding on the table surface. If removing a ring produces a set of rings, called an island, with a marble on each in the group, all of these rings are also removed from the game, and the player captures all the marbles on that island.

If no marbles are available in the shared pool, the player must drop one of their captured marbles instead.

Jumping

If any two marbles are adjacent on the board, and there is room for one to jump the other, landing on a ring immediately opposite the other, a player must jump instead of dropping. When a marble is jumped, it is captured by the jumping player. It is similar to the compulsory jumping rule in Checkers: the player must continue to jump as long as additional jumps are possible.

No rings are removed during a jumping sequence.

Variants

Zèrtz+11

This is the game of Zèrtz played with 11 extra rings, forming an oblong hexagon. This is the current standard for serious tournament play.

Blitz

A short version of the game can be played by using only 5 white marbles, 7 gray, and 9 black marbles. In this case, the goal is to capture only three whites, four grays, five blacks, or two of each color.

External links

Preceded by: Tamsk The Gipf project Followed by: Dvonn

This is an Article on Zèrtz. Page Contains Information, Facts Details or Explanation Guide About Zèrtz


Google
 
Web www.E-paranoids.com

Search Anything