Details, Explanation and Meaning About White Wolf, Inc.

White Wolf, Inc. Guide, Meaning , Facts, Information and Description

White Wolf, Inc is a gaming company that created the roleplaying game out of a live action role-playing game (LARP) that the founders helped anarchically coordinate among the goth denizens of Atlanta, Georgia. They took their name from Michael Moorcock's fiction, and went on to become a pretty standard role-playing game company from these rather unusual roots.

White Wolf publishes a line of several different but overlapping horror games set in the "World of Darkness", a world in appearance like our own, only with a much more sinister bent. In the World of Darkness, vampires, werewolves, mages and other creatures of the night exist and fight each other while remaining hidden from normal humans. The company has also begun publishing some d20 system material under their Sword & Sorcery; imprint and revived the Ravenloft gothic horror world owned by Wizards of the Coast.

To complement some of the company's game lines, there is a LARP system dubbed Mind's Eye Theatre.

Table of contents
1 The World of Darkness game lines
2 The New World of Darkness
3 Age of Sorrows
4 Trinity Universe
5 Other

The World of Darkness game lines

In 2003, the company announced the "Time of Judgment", which brought an end to their current series of World of Darkness game lines. A revamped series of World of Darkness games launched August 21, 2004, beginning with The World of Darkness (a set of core rules, akin to the D&D Player's Handbook) and .

Historical variants

  • (formerly )

The New World of Darkness

Age of Sorrows

Trinity Universe

Other

Pendragon

see also List of World of Darkness articles


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