Warcraft II Guide, Meaning , Facts, Information and Description
Warcraft II: Tides of Darkness (usually simply called Warcraft II; sometimes abbreviated to WCII or WC2) is a sequel to the popular real-time strategy game Warcraft, published by Blizzard Entertainment in December 1995. Users play either orcss or humans in a fantasy medieval world full of magic and swords. It was originally written for the MS-DOS operating system, though it had a MS Windows launch screen and played well under Windows 95. In addition, there was a Macintosh version of the game. Blizzard also released an expansion pack for Warcraft II: Tides of Darkness known as Warcraft II: Beyond the Dark Portal. Blizzard made a new version of WarCraft II in 1999, called WarCraft II: Battle.net Edition. They had taken away the MS-DOS code so it would work on all Windows versions, they had fixed a few minor bugs, and they had put in multiplayer support over Blizzard's online service Battle.net. Other games in the series include Warcraft, Warcraft III as well as Blizzards MMORPG World of Warcraft (not yet released). See Warcraft Universe for more information on the setting of the game.
Users may play each other online (via LAN or the Internet) using existing maps or ones they create. Users may also play the game solo, taking them through a story in which orcs and humans are at war.
Characters in the game, as in most Blizzard games, will say different things on being clicked repeatedly. (Clicking on a sheep long enough will cause it to blow up!)
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Though many of the utilities and conversions have faded into the depths of obscurity, memories of the people and projects have not.
This is an Article on Warcraft II. Page Contains Information, Facts Details or Explanation Guide About Warcraft II Conversions
Some time after Warcraft II's release, a college student by the name of Alexander Cech created a program called Wardraft which led, inexorably, to the widespread creation of utilities to edit and alter the WC2 datafiles. The spawn of extensive alterations became known as "Total Conversions", and a great many projects were in motion for a good long while. Some of the more prominent were "DeathCraft: Twilight of Demons" by Dirk "The Guardian" Richartz, "War of the Ring" by Gurthaur, "Editor's Total Conversion" by Fronzel Neekburn and the whole of the Warclan, and the noteworthy "Rituals of Rebirth" spearheaded by Kalindor, Kosmous, and Commoner.Quotations
One of the features of Warcraft II(and III) are the unit quotes. If a single unit was clicked several times in a row, the unit's voice samples would change. The unit would start getting angry at the player, or start saying silly things in reference to movies, games, or other things. External links
