Player character Guide, Meaning , Facts, Information and Description
A player character ("PC" for short) is a character in a role-playing game that is controlled by one of the players. It is usually represented by a collection of statistics, numbers stating the degree of certain attributes of the character, such as strength or intelligence. When creating a character, a player usually either imagines a character and then selects numbers deliberately, or chooses the numbers randomly then imagines a corresponding character. Most games use the former method, but a number of Dungeons & Dragons;-derived games allow or require random character gneration.Most role-playing games have a system for the selection of the numbers mentioned above with intricate rules and many choices. Attributes represented can range from fundamental (endurance, charisma) to the trivial (favorite color, height) depending on the degree of detail the players want to go into. These attributes describe the way in which that character will act and what the character is capable of doing.
There is little advantage to be had by selecting consistently high attributes, as a gamemaster can make enemies and obstacles that the character must face more dangerous, or make the statistics irrelevant in other ways. More commonly, they will simply not allow the player to have high statistics. Also, role-playing can be about social interaction and imagination. Purely played on the basis of the numerical mechanics, it is a narrower activity, though many still enjoy this aspect. Often they tire of it, and move on to more three-dimensional and realized characters.
There is some skill to the selection of plausible numbers for attributes that will be "advantageous" to the player. Players, gamemasters and settings vary widely in how important they regard plausibility and "advantage".
A characters' attributes usually don't correspond to those of the player. Their personalities more often do, but not always. A cause of friction amongst players can be the confusion of the character and the player.
A player character provides the player a chance to be wild and to do things that could never be done in reality. That is one of the attractions of role-playing. However, excessive actions by characters attempted by some players can spoil a game for the other players. The expectations of the other players need to be respected or the social cohesion of the playing group can break down.
A collection of PCs is ofter refered to as a "party".
Contrast with a non-player character (NPC), a character controlled by the gamemaster. In computer role-playing games, player characters are also known as avatarss.
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