Ping Guide, Meaning , Facts, Information and Description
ping is the name of a computer network tool used on TCP/IP networks (such as the Internet). It provides a basic test of whether a particular host is operating properly and is reachable on the network from the testing host. It works by sending ICMP packets to the target host and listening for replies; its operation is analogous to sonar in submarines, in which an operator issues a pulse of energy (a network packet) at the target, which then bounces from the target and is then received by the operator, hence the name.
The tool was written by Mike Muuss.
The usefulness of ping in assisting the diagnosis of internet connectivity issues was impaired from late in 2003, when a number of Internet Service Providers filtered out ICMP Type 8 (echo request) messages at their network boundaries. Internet worms such as Welchia flooded the internet with ping requests as they sought to locate new hostss to infect, causing problems to routers across the internet.
Related network tools include traceroute and on contemporary Windows operating systems, pathping.
It has occasionally (and falsely) been stated that the name is an acronym for "Packet InterNet Grouper".
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2 Interpretation of ping times 3 Slang usage 4 External links |
The output of ping, and its cousins, generally consists of the packet size used, the host queried, the ICMP sequence number, the time to live, and the latency, with all times given in milliseconds, and times below 10 milliseconds often having low accuracy.
Below is a sample output where we ping the wikipedia.com server:
To have some comparison for internet ping times, consider that the shortest possible ping to the other side of our planet is 95 ms. That is because 95 ms is the time the light needs to travel to the other side and back in a straight line through the earth. No signal can travel faster than light. The shortest possible ping would be 133 ms if we avoided a subterranean route. In practice, the actual ping is always higher, 333 ms not being unusual.
Players of multiplayer online video games often use the term "ping" to refer to the network latency seen between their computer and the game server (or another player). This could be reported as an averaged time in milliseconds, or more generally as "low ping" or "high ping". Low ping times generally provide smoother gameplay since they allow more frequent updates of game data. This usage is common with players of a variety of FPS and RTS games.
The method used by the game programmers to determine this latency will often not use the traditional ICMP echo request and reply packets, but instead piggyback the functionality onto existing game data packets (often using UDP).
This is an Article on Ping. Page Contains Information, Facts Details or Explanation Guide About Ping Sample ping output
$ ping -c 5 wikipedia.com
PING wikipedia.com (130.94.122.195): 56 data bytes
64 bytes from 130.94.122.195: icmp_seq=0 ttl=235 time=284.3 ms
64 bytes from 130.94.122.195: icmp_seq=1 ttl=235 time=292.9 ms
64 bytes from 130.94.122.195: icmp_seq=2 ttl=235 time=289.7 ms
64 bytes from 130.94.122.195: icmp_seq=3 ttl=235 time=282.4 ms
64 bytes from 130.94.122.195: icmp_seq=4 ttl=235 time=272.0 ms
--- wikipedia.com ping statistics ---
5 packets transmitted, 5 packets received, 0% packet loss
round-trip min/avg/max = 272.0/284.2/292.9 ms
Interpretation of ping times
Slang usage
External links
