Details, Explanation and Meaning About Namespace mechanism

Namespace mechanism Guide, Meaning , Facts, Information and Description

A namespace, in the context of computer programming, refers to the concept of the name of a construct, variable or constant, and within which scopes it is visible.

Example:

class Chicken () : public Bird {
 public:
   int   nWings = 2;
   int   nLegs = 2;
   int   bFlight = FALSE;
   void  Cluck () {}
}

class Hen () : public Chicken {

 public:
   void  LayEggs () {}
}

class Cock () : public Chicken {

 public:
   void  Cockadoodledoo () {}
}

void main () {

   Chicken* pClucker;   // Chicken pointers can be used with Chickens, Hens and Cocks
   pClucker = new Hen;  // create a Hen

// The functions Cockadoodledoo (), Cluck (), and LayEggs () are not available at this scope. // They are within a different namespace.

   Cluck ();    // This function call will fail, there is no Cluck () in this namespace.
   LayEggs ();  // This function call will fail, there is no LayEggs () in this namespace.

// These function calls will succeed, because they are being called within a different namespace.

   pClucker -> Cluck ();    // you can call a Chicken function through a Chicken pointer
   pClucker -> LayEggs ();  // you can call a Hen function through a Chicken pointer

// If we define Cluck () outside the context of a Chicken...

   void Cluck () {}

// ...this function call will now succeed.

   Cluck ();

// Note that these two function calls...

   pClucker -> Cluck ();    
   Cluck ();

// Now do two different things, because they are being called from different namespaces; // the Chicken namespace, and the main () namespace.

}

(This example may have confused the concept of "scope" with the concept of "namespace". Please adjust accordingly.)

This is an Article on Namespace mechanism. Page Contains Information, Facts Details or Explanation Guide About Namespace mechanism


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