Master of Orion Guide, Meaning , Facts, Information and Description
Master of Orion (MOO) is an intergalatic turn-based computer strategy game that was released in 1993. It was published by Microprose and developed by Steve Barcia (Simtex). Its sequels are Master of Orion II and Master of Orion III.
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2 Master of Orion II 3 Master of Orion III 4 External links |
Master of Orion was one of the first 4X games in space (eXplore, eXpand, eXploit, eXterminate), coming hot on the heels of the groundbreaking Civilization or the more adventure like Iron Seed. Originally titled Star Lords, it is still considered by many to be among the best the genre has to offer. The goal of the game is to take over the galaxy through space battles by races who have various special abilities. Economic, diplomatic and martial interests have to be managed and customized in steady competition with up to five computer players (who can show uncanny brains at times). Players get to design their own space fleet from the ground up, which accounts for most of the fun. There are many random events like rebellion, piracy, humonguous space amoeba and diplomatic blunders. The conquest of the most powerful system "Orion" usually means victory.
Master of Orion II: Battle at Antares was the first expansion to the original game. Like the original, it was developed by SimTex and published by Microprose in 1996. Among other changes, it added multiplayer gameplay and updated the graphics.One of the most genius concepts of MOO II was the introduction of leaders. Those had special abilities that allow among other thing better efficiency in production on plant and better ship management such as better attack, defense etc.
The long anticipated sequel to MOO2, Master of Orion III further expands the background story and adds some new features. MOO3 was developed by Quicksilver Software and published by Infogrames in 2003.
It is notable for its remarkably open development, whereby fans could vote on certain features and offer suggestions to designers, themselves mostly fans of the first two games. Unfortunately, this was not enough to create a game that lived up to its predecessors. Although highly anticipated and much lauded by some gaming publications, it was only a moderate seller and not the breakout hit that the other games had been. This is generally attributed to an unwieldy interface, poor ship combat, and lack of micromangement or charm. It could be most aptly described as not managing a galactic empire, but managing the bureaucracy of a galactic empire.
In Master of Orion III, the player discovers that what was thought to be Antares in Master of Orion II was really a foward base, "ConJenn".
The Antarans "played dead" for 25 years, then returned and after a vicious 25-year war, defeated the races of the Orion Sector and enslaved them.
This is an Article on Master of Orion. Page Contains Information, Facts Details or Explanation Guide About Master of Orion Master of Orion I
Background story
Master of Orion II
Background story
The game ends with one race either conquering all others or being elected President of the New Galactic Republic, or by destroying Antares in the legendary Battle of Antares.
In Master of Orion II, defeating the Guardian and colonizing Orion will grant the player a new ally: Admiral Loknar, the Last Orion, who had been in suspended animation, joins your fleet. Loknar brings with him his ultra-advanced Orion Battleship, the Avenger. Strangely, Admiral Loknar, the only Orion ever seen, very closely resembles a Human.Master of Orion III
Background story
False rumors also abound about a Legitimate Heir to the Orion Throne, and Five Antaran "X's"—pieces of lost Antaran knowledge that hold the secrets of life, can be found by the player.External links
