Final Fantasy XI Guide, Meaning , Facts, Information and Description
| Final Fantasy XI | |
| Developer: | Square-Enix |
| Publisher: | Square-Enix |
| Release date: | October 28, 2003 |
| Genre: | MMORPG |
| Game modes: | Multiplayer |
| ESRB rating: | Teen (T) |
| Platform: | PlayStation 2, PC |
| Media: | DVD, CD |
The newest expansion to the game, Chains of Promathia, came out on September 21, 2004 for $30 US and the game as a whole, including Chains of Promathia, came to the European market at the same time.
| Table of contents |
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2 People and Politics 3 Details 4 External Links |
Final Fantasy XI takes place in a world named Vana'diel, or more specifically, one of the multitude of parallel worlds named Vana'diel.
As this is an online RPG and each Square Enix server used to host the RPG can only cope with so many players, there are multiple servers, each representing a different parallel world. These worlds are named after summoned creatures from earlier Final Fantasy games (for example, Diabolos, Ifrit, Ramuh, etc.) and there are currently (as of January 2004) just over 30 of them. Both PC and PS2 players, as well as Japanese, North American and European players play together on all the servers.
A player is allocated to a random world when they are created, the only exception to this being that a player in a given world can buy a worldpass (a 10-digit passcode), give it to the new player and that player can then enter the worldpass to get onto that particular world. Once on a world, a player cannot move to another world, except via a special character called a World Shifter (put there by the administrators of a server when it has too many players and some need putting onto less populated worlds). This happens infrequently.
The four main cities in Vana'diel are the cities of Bastok, Jeuno, San d'Oria and Windurst. The rest of Vana'diel is made up of a number of outdoor, dungeon, and minor town areas that have a complex topology. While most areas are reacheable by walking, some require the use of ferries, airships, or teleportation points. Each area in FFXI is quite large, and as a beginner much of the game play consists of getting from point A to point B. However, once characters reach level 20, they can receive chocobo licenses which allows the player to rent a chocobo (the ubiquitous rideable bird-like creature in Final Fantasy games) which allows players to travel up to two or three times faster through all non-city or dungeon zones. Other forms of transportation exist within Vana'diel as well, such as the ferry between Mhaura and Selbina (two small coastal cities) and airships which will take you from one major city to another.
There are five playable races in Final Fantasy XI:
As well as fighting against the other two nations, regions must also be taken from Beastmen control, where too many battles have been lost to them and the nation has fallen into their hands. When an area falls into Beastmen control, certain things cannot be done there.
You also choose one of the following six classes ('jobs' in the game) to start as:
This is an Article on Final Fantasy XI. Page Contains Information, Facts Details or Explanation Guide About Final Fantasy XI The World
People and Politics
There is a sixth race called the Beastmen, who comprise all the 'evil' races of Vana'diel. These are made up of the following species:
At the start of the game you choose whether you side with Bastok, San d'Oria or Windurst. The goal of Final Fantasy XI (insofar as there is one) is to take your country and help it conquer as much of Vana'diel as possible.
Once you get to level 30 with one of the above classes, you can go on quests to obtain advanced jobs:
Details
External Links
