F-Zero GX Guide, Meaning , Facts, Information and Description
| F-Zero GX | |
| Developer: | Amusement Vision |
| Publisher: | Nintendo |
| Designer: | Shigeru Miyamoto |
| Release date: | August 29, 2003 |
| Genre: | Adventure |
| Game modes: | Single-player, multiplayer |
| ESRB rating: | Teen (T) |
| Platform: | Nintendo Gamecube |
| Media: | 1.5 gigabyte optical disc |
The number of tracks in GX is smaller than X and does not have a "X cup", but it does have a large number of features. The new story mode provides a challenging adventure. The new customize mode allows you to create the ship of your dreams, ranging from extremely heavy cars to extremely light ones. The cups in this series are the Ruby, Saphire, Emerald and Diamond cups. Success in the cups allows you to unlock tickets, which can be used to buy new parts to build custom cars, or to unlock new chapters of the story mode.
The game's memory cards can be taken to an arcade with a copy of F-Zero AX, which can be used to download a fifth cup - the Arcade (or AX) cup. The AX cup can also be unlocked by completing all the other cups (Ruby, Sapphire, Elemerald and Diamond) on Master difficulty.
The game also has unlockable "staff ghosts" that you can try to beat - these ghosts do particularly good runs on tracks, and are exceedingly difficult.
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This is an Article on F-Zero GX. Page Contains Information, Facts Details or Explanation Guide About F-Zero GX Courses
Ruby Cup
Sapphire Cup
Emerald Cup
Diamond Cup
Initially only the Ruby, Sapphire and Emerald Cups can be played. Diamond Cup can be unlocked by coming first in Ruby, Sapphire and Emerald Cup on standard difficulty in the Grand Prix.
